-Gain Expertise in two skills or tool sets in which you are proficient.
-Whenever you ‘take 10’ to craft an item or perform a non-combat action you are proficient in, ‘take 15’ instead, doing so takes double the time.
-Roll a D8 when you finish crafting an item; On an 8, a crafted item is an automatic Masterwork, increasing its’ value. This roll may not be modified in any way.
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Birthrights and Attunements are an expanded Feats list that may be made available by your DM. Birthrights are powerful boons your character has had since birth, whereas attunements are earned at set level thresholds just like Feats.
Birthrights are game-changingly powerful, so balance your encounters accordingly.
Attunements are similar in power to Feats, but are more geared towards unlocking specific niche playstyles, and are less game-breaking for a vanilla setting.
Gain one Birthright from Character Creation, and an Attunement at levels 5, 10, 15, and 20.
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