Prerequisite: Requires a Dexterity score of 13 or higher Requires proficiency in Performance
Your flair for the dramatic has given you considerable versatility via practical effects. The first time you deal weapon damage each round, you may convert half of the damage into either fire, acid, poison, or thunder as you use a practical effect to aid your attack. If your target does not resist the chosen damage type, the next attack made against them has advantage until the end of their turn due to the distraction provided from that practical effect.
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