You have honed your ability to lob weaponry into the fray, including weapons not meant for ranged combat. You gain the following benefits:
- Increase your Strength or Dexterity Score by 1, to a maximum of 20
- Simple and melee weapons without the thrown property have the thrown property for you. One Handed weapons have a normal range of 20ft and a long range of 60ft, while two-handed weapons have a normal range of 15 ft and a long range of 30ft
- Weapons that already have the thrown property increase their short range by 20ft and their long range by 40ft for you
- When you miss with a thrown weapon attack using a light weapon, the weapon returns to your grasp like a boomerang at the end of your turn, unless something prevents it from returning. You can catch and stow as many weapons as you threw in this way
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