You are an Eladrin soldier of the Dragon Guard in the royal capital high atop the mountain in the kingdom of Sylvir. You gain certain abilities as a result:
- Spending many nights in the mountains on guard, you are hardier and more accustomed to the wild than most. You gain proficiency the survival skill
- Being a guard is often about being a tactician. In order to gain an advantage in battle, you have developed the ability to select one willing creature within 15 feet of you when you Fey Step, and that creature may use its reaction to teleport with you. That creature must teleport to within 5 feet of you upon reaching your destination.
- You are always alert and on guard. Your training and experience in battle has given you an edge when engaging with the enemy, and as a result you gain a bonus to your initiative rolls equal to your wisdom modifier.
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