As a bonus action, you can become cool. Being cool for 1 minute, until you die, or until you revert (bonus action). When you are cool :
- 2 × your proficiency bonus temp HP
- +10 walking speed
- As a rxn, can move up to 10 ft when a creature ends its turn within 5 feet of you. This doesn't provoke op attacks.
You can become cool a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Cool!
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