Prerequisite: Human Blind
While blinded at youth, a quirk of magic has amplified your other senses to extraordinary levels.
- You gain 60ft of Blindsight.
- You can add double your proficiency bonus to WIS (Perception) check based on hearing, INT (Investigation) checks based on touch and smell, and WIS (Insight) based off smell.
- You may take the Dodge action as a Bonus Action.
- You can’t be surprised while you are conscious.
- You gain a +5 bonus to initiative.
- Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you.
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