An immense fear of water torments your soul, forever changing you. At DM discretion, you may take this feat for another feat, or a different award. You suffer these debuffs.
- You suffer the underwater combat rules when 30 feet in water. Fire damage still works as normal.
- If you are in water, submerged or not, you must pass a DC 14 Wisdom saving throw to preform an action as normal. If you fail, you cannot act consciously and instead use the dash action to get away from it.
- Any ability checks related to water has disadvantage.
- You can't cast any water spells.
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