Whip Master Image

Those who really took the time to master the Whip can do many tricks and controls the battle field like no other. The following options are added to attacks and actions made with a Whip. When Integrating with an object during you Turn, you may use your Whip to interact with that object, such as picking up an object, opening a door, etc. ( Your DM chooses what is reasonable for Items you may interact with )

  • Whips for you now deal 1d6 instead of 1d4
  • When you hit a Creature that is one size larger or smaller than you, with a Whip, that Creature is Grappled. The Target may spend an action to Break free from the Grapple on there turn ( No save required ). While a Creature is Grappled by your whip, you may not make an attack with that whip. You may break the Grapple early at any time (no action required).
  • While you have a Creature Grappled, you may use a Bonus action to have the Creature make a Strength Save, DC 8 + Dex. or Str. + Proficiency, On a failed save you may have the creature fall prone or be pulled 10 feet toward you ( Your choice ).
  • When you roll a 1 or 2 on a damage die for an Attack you make with a whip, you can reroll the die and use the higher roll. Also when you score a Critical hit, That creature may not take reactions till the start of its next turn.  

Previous Versions

Name Date Modified Views Adds Version Actions
4/29/2022 4:16:34 AM
8
1
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Coming Soon
4/29/2022 4:41:47 AM
16
2
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Coming Soon
Whip Master Image

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