Inspiring Combatant Image
Prerequisite: Charisma 13 or higher
 

Your presence in combat inspires allies around you to fight harder than they normally would, seized by the idea that, with you on their side, they couldn’t possibly lose. Immediately after you reduce a Medium or larger creature to 0 hit points on your turn, you can use a bonus action and choose a number of allies up to your Charisma modifier within 15 feet of you. The allies you choose gain temporary hit points equal to your Charisma modifier and have advantage on the next attack roll they make. You can use this feature a number of times equal to your Charisma modifier before finishing a long rest to do so again. A creature can't benefit from this feat if they have already benefited from it in the same day or if they have already benefited from the Inspiring Leader feat (found on page 167 in the Player's Handbook) in the same day.

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Inspiring Combatant Image

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