You’ve learned some of an artificer’s inventiveness through practice and probably some burns and cuts:
- You learn one cantrip of your choice from the artificer spell list, and you learn one 1st-level spell of your choice from that list. Intelligence is your spellcasting ability for these spells.
- You can cast this feat’s 1st-level spell without a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast the spell using any spell slots you have.
- You gain a schematic book. This schematic book can hold the schematics for devices, rare weapons and inventions, and magical items you have researched. Adding schematics and crafting items from this book cost 25% less gold and take 25% less time than before. You must have proficiency with the relevant kind of tools (IE: blacksmith's tools for swords) to make an item in your schematic book. If you lose your schematic book you can make a new one over one work day for 50 gold pieces.
- Your schematic book contains 2 artificer infusions of your choice, these infusions must be available to a level 2 artificer. You can have one infusion active at any given time, and can only activate an infusion once per long rest.
- You gain proficiency with tinkerer's tools, if you already have proficiency, you gain +1d4 to tinkerer's tools checks.
Adding Schematics to your Schematic Book:
You can attempt to create and add a new schematic to your schematic book by spending 1 hour studying an item and gold equal to 1/10th of that item’s cost in experiments and material tests. At the end of the hour make a relevant crafting check (DC equal to item’s crafting DC). On a success you create a new schematic of that magic item and add it to your schematic book, and on a failure the time and materials are wasted.
Crafting a Schematic from your book:
Crafting a schematic from your book takes the listed times and cost (minus 25% in both cases), and requires the listed level.
| Rarity |
Minimum Crafter Level
|
| Common | 1 |
| Uncommon | 3 |
| Rare | 5 |
| Very Rare | 11 |
| Legendary | 13 |
| Artifact |
| Rarity | Time to Craft | DC |
| Common | 1 week | 13 |
| Uncommon | 3 weeks | 15 |
| Rare | 8 weeks | 17 |
| Very Rare | 16 weeks | 20 |
| Legendary | 24 weeks | 25 |
| Artifact | Uncraftable |
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