Prerequisite: the ability to cast the spell Fly
You have plenty to learn about the art of aviation, but you've spent enough time in the air to pick up a few tricks.
- Increase your Dexterity score by 1, to a maximum of 20.
- When you use your movement to fly 30+ feet, gain +2 AC till the start of your next turn.
- When you cast Fly, you can do so as a bonus action.
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