Clockwork Enhanced Image

Your body has been enhanced with clockwork machinery. How this takes form in your character is up to you, but it gives you a few abilities.

Mend. You can cast the mending spell at will, and the spell has the added bonus of being able to mend a mechanical mechanism, no matter the complexity. For example, an ornate watch with an intricate gears could be repaired without issue.

Jam. You can touch a mechanical mechanism and choose to jam it. You must make a check against a DC determined by the DM in order to jam something. The modifier for the check is half your total level + proficiency bonus. On a successful check, any moving parts or gears within the device can't move for 1 minute. For example, a watch could be stopped, a lock could be jammed or a pulley system could be halted.

Control. You can touch a mechanical mechanism and choose to control it. You must make a check against a DC determined by the DM in order to control something. The modifier for the check is half your total level + proficiency bonus. On a successful check, any moving parts or gears within the device can be moved in order to achieve a desired result. For example, a watch's time could be changed, a lock could be opened or a pulley system could be activated.

The entire balance aspect of these abilities lies in the DM's ability to set a fair DC for these checks. Clockwork mechanisms are referring to physical (not arcane) machinery. There is no size cap, but the DC may ascend to a point of near impossibility.

Clockwork Enhanced Image

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