Last Stand Image

Upon reaching 0hp you can choose to not become unconscious, instead gaining the "last stand" condition until you either die or increase your hit points above 0.

  • A character that enters last stand is still considered to be dying and must make death saving throws as usual
  • A character in last stand is not unconscious and can take a single kind of action a turn (e.g an action or a reaction, but not both)
  • A character in last stand does not die upon reaching the usual 3 failed death saving throws, failed saving throws have no intrinsic effect
  • A character in last stand that fails their death saving throw gains a level of exhaustion, this exhaustion cannot be removed except through a long rest
  • Taking damage while in last stand triggers a death saving throw, a success on this death saving throw merely prevents further exhaustion from being added and cannot stabilize you
Last Stand Image

Comments

Posts Quoted:
Reply
Clear All Quotes