After a long rest, the player spends a certain amount of their day in silent meditation. During that meditation the player may select one effect that will last throughout the day. The player can change the effect they select at each meditation. Any unused charges will disappear when taking your next long rest.
15 minutes gives the player 1d4 + 1 charges to use throughout the day.
30 minutes gives the player 1d4 + 2 charges.
1 Hour gives the player 1d4 + 3 charges.
+1 hour in meditation gives 5 charges + 1d4 for every additional 30 minutes spent doing so.
Option 1: Powerfully Adept. The player will make any Strength check and saving throw at Advantage.
Option 2: Reactively Adept. The player will make a DC18 Dexterity saving throw on any Physical Damage they receive. On Successful saves, take 1/4 damage: 1/2 on failed saves.
Option 3: Intuitively Adept. The player will make any Charisma check and saving throw with Advantage.
Previous Versions
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6/23/2022 7:18:34 PM
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