Prerequisite: Requires a Strength score of 13 or higher
After many hours of practice, you've developed your hand eye coordination and your arm to pull off incredible feats with thrown weaponry.
- Increase your Strength or Dexterity score by 1, to a maximum of 20
- While you wield a weapon with the thrown property, its normal range and long range for ranged attacks double in range
- you add +2 to the damage rolls of ranged attacks for weapons with the Thrown property
- Before you make an ranged attack with a weapon with the thrown property that you are proficient with, you can choose to take a -5 penalty to the attack roll. If that attack hits, you deal normal damage and may either roll 1 additional damage die or push the target 10ft away from you
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Posted May 14, 2022Would this convince you to try playing a character utilizing thrown weaponry? It makes using the weapon more consistent in range and damage but you still have to deal with the fact that it's a thrown weapon. I think these are solid additions that could give players more options in combat.