Once, you may choose to alter fate to your design. Similar to a story point, you may use this feat to alter miniscule details of the story to your choosing, either to have an attack that missed hit, or an attack that hit miss. You can also alter the environment with this feat, for as having the locked door be unlocked, or have a handy escape when cornered. The usage of this feat depends on the creativity of the wielder and the judgement of the dungeon master.
Once after using this feat, you must remove it immediately from your feats list and it cannot be regained.
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