Prerequisite: Requires you to be a Shifter.
Parts of your fur or feathers become calcified, making them both light and very strong.
- As part of your attack you can detach some of your hardened fur or feathers and use them as a throwing weapon. These weapons count as natural weapons with the light, finesse and thrown(20/60) properties. If you hit with them, you deal piercing damage equal to 1d4+ your Dexterity modifier. You cant use them to make a melee attack.
- You can have a maximum of 20 of these natural weapons. You regain the full amount after taking a long rest.
- While you aren't wearing armor, you can calculate your AC as 13+ your Dexterity modifier. You can use a shield and still gain this benefit.