You have learned how to push your body to the limit, accomplishing great things in the moment at the cost of your later recovery. You gain the following benefits.
- Once per turn when you hit with a weapon attack, you may expend and roll a hit die, adding the number rolled to the weapon’s damage.
- Whenever you make an ability check or saving throw using strength, dexterity, or constitution, you may expend and roll a hit die, adding the number rolled to the roll. You may roll the d20 before deciding to use the hit die, but must decide before the DM says whether the roll succeeds or fails.
- Once per turn you may expend three hit die to take an additional bonus action. This bonus action cannot be used to cast a spell or interact with a spell effect, such as using a Bigby’s Hand spell or commanding an Animate Objects spell.
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