Prerequisite: Requires a Wisdom score of 13 or higher.
You learn two cantrips of your choice from any spell list.
- In addition, choose one 1st-level spell from any spell list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again using this feat.
- Wisdom is your spell-casting ability for these spells.
- You gain the ability to combine spells to create new effects. When you begin casting the first spell, you can elect to hold its release until a second spell is able to be cast.
- Whilst holding the first spell, you are Incapacitated, and broken Concentration will result in losing the spell, as if you were holding the spell with a Readied Action.
- The casting time for the two spells is equal to the casting time of both spells, and a spell slot is spent for both spells. When using Spontaneous Combination, roll a spell-casting ability check with a DC equal to 10 + the combined spell slots of both spells (cantrips count as 0).
- A success means the spell combination works, and the DM will determine an appropriate result. A failure will cause the spell to fail (with both spell slots spent), and potential extra consequences dictated by DM fiat.
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