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You are at home on the deck of an ship, traversing the waters of the Sea of Swords. You have flown through massive thunderstorms and fought off everything from hungry bloodhawks to murderous sea pirates. Perhaps you spent a lot of time in social gatherings, or you preferred the solitary pursuit of poring over the volumes of rich history Neverwinter provides.

- You gain proficiency in the History skill.

- Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.

Neverwinter Image

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