Prerequisite: Missing an Arm or Hand
Whether it was during one of your countless duels or a freak accident you have lost an arm. Which in most cases would have taken an ordinary person completely away from a lifestyle of fighting. However, thanks to your unwavering willpower, you were able to come out of that situation far more powerful than when you had both arms. You gain the following benefits:
- Increase your Strength by 1, to a maximum of 20.
- Because the limb is not made up of flesh, it can be used for blocking attacks; if an attack hits your AC you can use your reaction to increase your AC by 1 potentially saving you front incoming damage until the start of your next turn, in addition, your unarmed attacks do 1d8 bludgeoning damage.
- Your Prosthetic Arm has four equipment slots, which you can use to attach a weapon, a tool, a shield or an object. Weapons attached to the Prosthetic Arm cannot be disarmed and they are considered hidden, since they are inside the arm.
- You gain Proficiency with Smith Tools and if your prosthetic is broken you can spend roughly 1 pound of metal and an hour to fully mend it back to its former glory.
- Once per turn, when you hit a creature with an unarmed strike, you can move it 5 feet to an unoccupied space, provided the target is medium or smaller.
Previous Versions
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5/7/2022 12:07:29 AM
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1.0
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5/22/2022 9:14:23 PM
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1
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Coming Soon
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