Rage Of Insanity Image
Prerequisite: must ask dm to use
 

Your madness and built up emotions cause you to lose control of yourself uncontrollably. You get barbarian rage but with a catch.

Starting when you choose this feat, your rages become immensely powerful and uncontrollable. Your skin turns a bloody red and your rage damage is +5. Your rage damage becomes +8 at 9th level and +11 at 16th level.

In addition, you cannot decide when you rage. You must rage. When you roll a d20 in combat and it lands on a 1 (low roll) or 20 (high roll). If you roll a 20 you begin your rage as normal. If you roll a 1 you rage and give in to your madness.

While raging from a 1, you cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on you must succeed on an attack roll. If you are attacked, you must attack the creature that last attacked you until that creature is dead or out of sight.

If you do not have a mandatory target, roll on the table below at the beginning of your turn to decide how you spend your turn.

  • Spend Your Turn
  • d4          Action
  • |1|           Attack nearest ally.
  • |2-3|       Attack nearest creature.
  • |4|          You can decide your action as normal.
    At 6th level, a confused rage occurs at a roll of 1-2 a normal rage occurs at a roll of 19-20.
    At 10th level, a confused rage occurs at a roll of 1-3 and a normal rage occurs at a roll of 18-20.
    At 14th level, a confused rage occurs at a roll of 1-4 and a normal rage occurs at a roll of 17-20.


Rage Of Insanity Image

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