Through long study spent in the Astral Sea, one who studies scrying can learn to use the Astral Plane as a lens to see around magic and items that prevent scrying.
Once chosen, a target may be scryed upon only once in 24 hours, regardless of the outcome.
Once a target is chosen, the DM will choose the DC based on the following:
DC5 - Below CR1
DC10 - CR1 - CR4
DC15 - CR5 - CR10
DC20 - CR11 - CR15
DC25 - CR16 - CR20
DC30 - CR21 and higher
The check is made by rolling an ability check using your spell casting modifier.
If the DC is succeeded by less than 5, you gain 2 points of exhaustion, greater than 5, you gain 1 point of exhaustion. On a natural 20, no exhaustion is gained.
Once this ability succeeds, it cannot be used again for 7 days.
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