Prerequisite: Dexterity 18 or higher
You've been pushed to the brink more times than you can count. As a response, your body has learned to automatically react offensively and defensively to a threat.
- Increase your Dexterity score by 1, to a maximum of 20.
- You have advantage on Dexterity saving throws.
- You have advantage on Strength saving throws.
- Your AC increases by your Dexterity modifier.
- You gain the Monk class feature, Flurry of Blows. This ability can be used as a free action against an opponent who makes an attack against you.
- You are immune to the following effects: Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned, Unconscious, or any other conditions that would cause you to become incapacitated.
Whenever a Melee Attack against you misses, you can move up to 10 feet away from the aggressor without provoking an Opportunity Attack. This movement does not count against your total amount per turn.