Parkour Image
Prerequisite: proficiency in Athletics or Acrobatics
 

When you wish to move from one point to another, variations in altitude are seldom a concern. You gain the following benefits:

  • When you use the dash action during your turn, climbing doesnt cost you extra movement, and your maximum running high jump and running long jump are increased by 5 feet.
  • If you take falling damage during your turn, you can use your reaction to reduce the damage you takeby an amount equal to your Acrobatics modifier.
  • When you make a long jump, you have advantage on Strength (Atheletics) checks to clear obstacles, and Dexterity (Acrobatics) checks to remain on your feet when landing in difficult terrain.
Parkour Image

Comments

Posts Quoted:
Reply
Clear All Quotes