You have mastered the use of the war Maschinerie granting you the following benefits when wielding such siege equipment:
- Before you take a shot with a siege weapon you can expand a bonus action to take aim, reload or scatter.
Take Aim: Aiming before taking a shot and calculating the trajectory of a projectile grants you a +5 to hit and Siege weapon DC for one attack.
Preparing another projectile: Switches or reloads the projectile of a loaded or unloaded siege weapon.
Scatter: Carving cracks in projectiles might split it up midair, causing it to rain or scatter around instead of breaking a targets AC the target areas diameter increases by 5 ft per 10 ft projectile distance. Every creature needs to roll a Dexterity saving throw against your Siege weapon DC (Proficiency + Weapon stat + 10) on a successful save the target takes no damage of the weapon, on a fail the target takes half the weapons damage.
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