Draconic Training (Racial Feat) Image
Prerequisite: Must be a Dragonborn, Cannot have other Dragonborn racial feats
 

Prerequisites: Must be Dragonborn, No other Dragonborn-specific feats. If added, your DM may also decide to set a minimum level of their choice as this feat is particularly unbalanced very early on. (This also means you cannot take another dragonborn-specific feat without first giving up this one)

Whenever through advancing your natural abilities in combat, empowerment from a divine entity, or a draconic boon, you have gained rare traits unique to your draconic ancestry.

After 48 hours, or a long rest, you may "attune" yourself to one of the following abilities. In-combat, attuning yourself to a feat will take an action. You have one "charge" that is restored every long rest, limiting you to one use of an ability per long rest, unless otherwise stated:


Breath Attack: The classic Dragonborn breath attack. Starting at 5th level, Your breath attack does an additional +1 damage per level, eventually becoming an extraordinarily powerful ability.

Frightful Presence: Though nowhere near as menacing as a true dragon, You can muster up the energy to frighten enemies anyways.
    As an action, You may choose up to three targets within 5 feet or a single target within 15 feet and use this ability. Each target must succeed a DC 10+your charisma modifier Wisdom saving throw or become frightened for 1 minute.

Draconic Sense: You have managed to hone your senses, greatly increasing your observance.
 As long as you have attuned to Draconic Sense, you have +2 to Perception and 30ft. Darkvision. As an action, you may also expend your charge to gain 10ft Blindsight for one hour.

Draconic Training (Racial Feat) Image

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