Forced March
Legions, merchants, refugees or outlaws, many people force themselves to go farther than they would naturally go, and some who are regulars at this have adapted to be so. You gain the following:
- You have advantage on saving throws from exhaustion from extensive travel.
- You can easily travel 12 hours in a day.
- When you finish a long or short rest, you gain your proficiency bonus in temporary hit-points.
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