Prerequisite: Sorcerers only
Whenever you are reduced to 0 HP by magical energy a mark that represents this type of energy might appear on your body. You can only have 1 mark of each type of magical energy.
The DM decides the form of the mark and whether the mark appears at all. The DM might decide that some types of damage (e.g. Psychic and Force) can't leave a mark.
When you cast a spell that uses the same type of energy as one of your marks you can spend 2 Sorcery Points to channel energy from another mark instead, swapping the type of damage the spell does.
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