You've learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:
- On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
- Once per turn, before you make an attack with a heavy melee weapon that you are proficient with when you do not have disadvantage already, you can choose to make the attack with disadvantage. If the attack hits, you add your proficiency modifier x 3 to the attack's damage.
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