•Increase your dexterity score by 1 to a maximum of 20.
You become very acustomed to going crazy during combat you gain the following features:
•Whenever you score a critical hit, you go crazy for a number of round equal to your proficiency bonus, when you are crazy you have advantage on attack rolls and have a +2 bonus to AC, Attack rolls, And damage rolls.
•When you drop to 0 hit points, you can use your reaction to attack the nearest creature within your held weapons range.
Previous Versions
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6/19/2022 2:28:58 PM
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1
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Coming Soon
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