Wizard's Library Image
Prerequisite: 2 levels in the wizard class, and the ownership of a wizard's library
 

The wizard’s library is a bastion of knowledge and research best hidden from the mundane world. It creates one or more of the following effects at the GM’s discretion.

Demesne Effects

  • The library of the wizard’s stronghold has a copy of every nonmagical book anyone brings into the wizard’s demesne.
  • By concentrating for 10 minutes, the wizard can scry on any person or location in their demesne as per the scrying spell. The wizard can do this while anywhere, including another plane.
  • Once per day, the wizard can control the weather in their demesne. The wizard doesn’t have to be in their demesne to do this. The effect is otherwise the same as the control weather spell.

Stronghold Actions

On initiative count 20 (losing initiative ties), the wizard can take a stronghold action to cause one of the following effects. The wizard must be in the same hex or province as their stronghold, and can’t use the same effect again until after a short or long rest.

  • You cast a spell from your list of prepared spells. This does not use a spell slot.
  • You cast flesh to stone on all enemies within 60 feet. This does not use a spell slot.
  • You recover all spent spell slots as though you had finished a long rest.

Class Feature Improvement: Spellmaster

You can maintain two spells with concentration at once. You can do this a number of times equal to your proficiency bonus, after which you must take a long rest to refresh this ability.

 
Wizard's Library Image

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