You and your siblings grew up rolling around in the mud, bodyslamming, piledriving, bulldogging and DDTing each other into submission. This early "training" affords you an advantage in close quarters combat:
+1 to CON and an additional hit die when resting.
Advantage when both grappling and escaping a grapple.
Standing requires no extra movement.
Advantage on DEX checks when attempting to avoid area attacks.
Comments