So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
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(_~.~_)
The Soft in the Storm, your Friendly Neighborhood Storysmith, The Fae Conspirator two wrenns flap tenderly underneath the skies, eyes lying of their pursuit of the prize but when all cards are thrown down and evils surmise,
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
I don't know what Hollow Knight is, but I fully support people adapting things to D&D. Always cool to see.
Also, it's funny you said "Hello, all", because that's kind of my signature phrase. Not trying to suggest you shouldn't say it or anything weird like that, just found it entertaining.
Hello all!
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
(_~.~_)
The Soft in the Storm, your Friendly Neighborhood Storysmith, The Fae Conspirator
two wrenns flap tenderly underneath the skies,
eyes lying of their pursuit of the prize
but when all cards are thrown down and evils surmise,
then comes the time that the weaker must rise
[~.~]
I don't know what Hollow Knight is, but I fully support people adapting things to D&D. Always cool to see.
Also, it's funny you said "Hello, all", because that's kind of my signature phrase. Not trying to suggest you shouldn't say it or anything weird like that, just found it entertaining.
Here's a link to my Discord thing: The Dorky Dragon Tavern
"Avoid roasted cabbage, do not eat earwax, and look on the bright side of life." -Angela
this is Gato's way. [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Hello, all! Foalin is my familiar, after a little conversation...
extended sig(click it): :3