So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
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wes (he/him, bi) — DM, romantic, a little bit eldritch The Soft in the Storm, your Friendly Neighborhood Storysmith, The Fae Conspirator join the new story-writing thread please I beg of you you all are the best people I know — thank you coming forth to rebehold the stars extended sig here, check it out!
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
I don't know what Hollow Knight is, but I fully support people adapting things to D&D. Always cool to see.
Also, it's funny you said "Hello, all", because that's kind of my signature phrase. Not trying to suggest you shouldn't say it or anything weird like that, just found it entertaining.
Hello all!
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
wes (he/him, bi) — DM, romantic, a little bit eldritch
The Soft in the Storm, your Friendly Neighborhood Storysmith, The Fae Conspirator
join the new story-writing thread please I beg of you
you all are the best people I know — thank you
coming forth to rebehold the stars
extended sig here, check it out!
I don't know what Hollow Knight is, but I fully support people adapting things to D&D. Always cool to see.
Also, it's funny you said "Hello, all", because that's kind of my signature phrase. Not trying to suggest you shouldn't say it or anything weird like that, just found it entertaining.
My head's underwater
but I'm breathing fine
You're crazy
And I'm out of my mind
Extended Signature: (^v^)