So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
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Depressed teenager, nonchalant, really likes to write. Rather strange, Thrushcross Grange ‘twixt stars as dawn now turns to night. DM: Liquid Swords - A Historical Wuxia Campaign, In the Depths - A Fantasy Homebrew Flying Pig Cultist of the Cult of Flying Pigs (don't ask) No matter who you are, you’re great. Don’t let anyone ever get you down. PM me if you want to talk, rant, and/or learn too much about words. Extended sig here, check it out!
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Hello all!
So, I've been thinking. D&D has Thri-kreen, bug people, and can look like whatever bug people want to be based on. Hallownest is basically a mega dungeon. There are definitely spells that are like the ones in hollow knight. The bosses could be realistically made in D&D, and some enemies basically already have stat blocks (Giant Ants, for example). the difficult parkour could be solved by using specialty items or spells like dash, or by simple athletics or acrobatics checks. It seems like it is fully possible to make Hollow Knight in D&D.
What say you?
Probably. That's an interesting idea, why not delve deeper? I'd be interested in seeing more of this in the future.
Depressed teenager, nonchalant, really likes to write. Rather strange, Thrushcross Grange ‘twixt stars as dawn now turns to night.
DM: Liquid Swords - A Historical Wuxia Campaign, In the Depths - A Fantasy Homebrew
Flying Pig Cultist of the Cult of Flying Pigs (don't ask)
No matter who you are, you’re great. Don’t let anyone ever get you down. PM me if you want to talk, rant, and/or learn too much about words.
Extended sig here, check it out!