This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Sign in to view your library & saved favorites.
I have home brewed a magic item that would raise the intelligence of one of my players above 20. However, it doesn't seem to want to do it. It also raises the maximum to 24. Is there a way to do that without physically over-riding the ability score?
Here's an example of the modifiers you would use (this example is boosting CON, but you can switch them for INT).
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca GolinsIf you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Forger it it wprks
I have home brewed a magic item that would raise the intelligence of one of my players above 20. However, it doesn't seem to want to do it. It also raises the maximum to 24. Is there a way to do that without physically over-riding the ability score?
-
View User Profile
-
View Posts
-
Send Message
D&D Beyond FoundersHere's an example of the modifiers you would use (this example is boosting CON, but you can switch them for INT).
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Forger it it wprks