Well, I take it back. It still does it on the Class Edit screen. I went . back to check something else, now it lists it as 2d6. another time it was 3d6 or 1d6. so something is definitely screwed up.
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Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
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I added 5 levels of Ranger, then a level of Rogue.
The class page listed the damage as 3d6.
The character sheet correctly lists 1d6, but none-the-less.
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
I do not understand where the bug is. Can you give me more guidance?
Sneak Attack scales with your Rogue levels, not your character levels, like almost everything else in the game that isn't a cantrip.
If you create a character, on the character creation page (class tab) you will will see the class features listed.
Create 5 levels of Ranger. Then add 1 level of Rogue. (you'll have to set dex high enough to multiclass)
What's weird is that the feature is, when I go back to it now, behaving correctly. So maybe it was just on the first load/creation?
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
Yes, I believe it is some weird loading on the first creation.
The revamp should handle things more smoothly, so we will see how we improve on this aspect.
Yeah, eventually it seems to fix itself through a reload or three. I think it's some sort of caching issue. I've noticed it a few times myself.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Well, I take it back. It still does it on the Class Edit screen. I went . back to check something else, now it lists it as 2d6. another time it was 3d6 or 1d6. so something is definitely screwed up.
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption