1. Condition Icons do not appear on a creature if names are hidden. This is annoying when the party has not yet encountered a creature, and they should not know what it is. Or if its a unknown Named NPC, hiding the name is important during the fight is kinda important. Fog of War can also hide the conditions.
2. I have had issues clearing Conditions from creatures. Especially if the page requires a refresh due to another issue. The cleared Conditions reappear.
3. When adding creatures to an encounter in Maps, it gives a difficulty rating. However, this only works when adding all the creatures at once. If adding any additional creatures, the difficulty rating won't update, unless I refresh the page. This makes it hard to know that encounters are balanced, or whether i need to start dropping hints that a fight may require extra care or awareness of danger.
4. To add onto 3. Please give the total XP of enemies in an encounter, not just the Encounter Difficulty, as well as the XP difficulty ranges for the party added to an encounter. Would make it much easier on to balance encounters on the fly.
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1. Condition Icons do not appear on a creature if names are hidden. This is annoying when the party has not yet encountered a creature, and they should not know what it is. Or if its a unknown Named NPC, hiding the name is important during the fight is kinda important. Fog of War can also hide the conditions.
2. I have had issues clearing Conditions from creatures. Especially if the page requires a refresh due to another issue. The cleared Conditions reappear.
3. When adding creatures to an encounter in Maps, it gives a difficulty rating. However, this only works when adding all the creatures at once. If adding any additional creatures, the difficulty rating won't update, unless I refresh the page. This makes it hard to know that encounters are balanced, or whether i need to start dropping hints that a fight may require extra care or awareness of danger.
4. To add onto 3. Please give the total XP of enemies in an encounter, not just the Encounter Difficulty, as well as the XP difficulty ranges for the party added to an encounter. Would make it much easier on to balance encounters on the fly.