With the new 2024 artificier rules Rock Gnomes are learning twice the Mending cantrip, meaning that you are losing one innitial free cantrip since not the specie or the class specify that if you already know the cantrip, you learn a new different one. Considering that with the rules of 2014 one the gnome or the artificier was granting that Mending Cantrip, it looks like as this is a non intentional overlap. May this be something to be corrected later in sage advice & errata?
My DM gave me a free cantrip from Artificer to make up for it. I'm sure that would happen on a lot of tables. Generally when Background, Class, Species duplicate a spell or skill I think players should be able to replace it within reason.
I do too. The only caveat I typically put in place is that it should be on the class list whenever possible, rather than grabbing anything available. Exceptions for it fitting a theme that the player was already leaning heavily into are fine, with permission (Which would typically be granted provided it isn't dipping into stuff exclusive to a specific class someone else is playing in the campaign).
With the new 2024 artificier rules Rock Gnomes are learning twice the Mending cantrip, meaning that you are losing one innitial free cantrip since not the specie or the class specify that if you already know the cantrip, you learn a new different one.
Considering that with the rules of 2014 one the gnome or the artificier was granting that Mending Cantrip, it looks like as this is a non intentional overlap.
May this be something to be corrected later in sage advice & errata?
It's possible, but I doubt it. Other cases where this kind of thing happens with specifically granted cantrips typically haven't had any exceptions.
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My DM gave me a free cantrip from Artificer to make up for it. I'm sure that would happen on a lot of tables. Generally when Background, Class, Species duplicate a spell or skill I think players should be able to replace it within reason.
I do too. The only caveat I typically put in place is that it should be on the class list whenever possible, rather than grabbing anything available. Exceptions for it fitting a theme that the player was already leaning heavily into are fine, with permission (Which would typically be granted provided it isn't dipping into stuff exclusive to a specific class someone else is playing in the campaign).
I chose from the classlist, I might have been able to get away with something else, but I like to try to fit the theme of the class...