This may be a Rules as Written vs Rules as Intended thing that requires a DM call, but I'm curious if there's an official stance.
Suppose an Artificer learns Armor of Gleaming (common magic item, available at Level 2) for one of his Replicate Magic Items plans. Does he always create the same armor? For example, on Monday could he create a suit of Plate Mail, then on Tuesday replace it with a suit of Studded Leather?
If that's possible, it gives a character a fair amount of flexibility that no other class has. Especially for an Armorer who can further tailor the armor to suit his needs.
My reading of it is that you're choosing a magic item as defined in the Dungeon Master's Guide (or whatever source it comes from) where it's listed as a single item, Armor of Gleaming. So I'd rule that you choose which type of armor it is when you actually create the item, not when you choose the plan.
I think D&D Beyond's character builder makes you choose a specific one, but I don't think that's supported by the rules; it's just an artifact of how the character builder works.
When they were infusions, you could take for example, Repeating Shot, and there was no restriction that you had to apply it to the same kind of weapon each time you used it.
I would allow you to change out the armor type, but also I would forbid you from having two Armor of Gleaming plans known.
That said, you can only change out after a long rest, so you'd need to know the night before if you wanted a different armor.
When they were infusions, you could take for example, Repeating Shot, and there was no restriction that you had to apply it to the same kind of weapon each time you used it.
I would allow you to change out the armor type, but also I would forbid you from having two Armor of Gleaming plans known.
That said, you can only change out after a long rest, so you'd need to know the night before if you wanted a different armor.
Why would you need to know the night before that you want to change the armor type? The item is replicated at the end of your long rest, not before or during it. Of course, the timing of "when you finish a long rest" doesn't give you very much time after you wake up to make your decision.
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This may be a Rules as Written vs Rules as Intended thing that requires a DM call, but I'm curious if there's an official stance.
Suppose an Artificer learns Armor of Gleaming (common magic item, available at Level 2) for one of his Replicate Magic Items plans. Does he always create the same armor? For example, on Monday could he create a suit of Plate Mail, then on Tuesday replace it with a suit of Studded Leather?
If that's possible, it gives a character a fair amount of flexibility that no other class has. Especially for an Armorer who can further tailor the armor to suit his needs.
My reading of it is that you're choosing a magic item as defined in the Dungeon Master's Guide (or whatever source it comes from) where it's listed as a single item, Armor of Gleaming. So I'd rule that you choose which type of armor it is when you actually create the item, not when you choose the plan.
I think D&D Beyond's character builder makes you choose a specific one, but I don't think that's supported by the rules; it's just an artifact of how the character builder works.
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When they were infusions, you could take for example, Repeating Shot, and there was no restriction that you had to apply it to the same kind of weapon each time you used it.
I would allow you to change out the armor type, but also I would forbid you from having two Armor of Gleaming plans known.
That said, you can only change out after a long rest, so you'd need to know the night before if you wanted a different armor.
Why would you need to know the night before that you want to change the armor type? The item is replicated at the end of your long rest, not before or during it. Of course, the timing of "when you finish a long rest" doesn't give you very much time after you wake up to make your decision.