Can artificfer create Items tahtboost skill modifiers.
I was looking to improve my Artificer's concentration ability by a few points, but I am honest to busy to go pouring the needless tomes of Dnd 5.0 and 5.5 ed. to find out. The question is ; are there item that will do this . I have tons of ideas but can't find anything about the machanics of doing so. please share you thoughts, ideas and wisdom with me on this and other ideas like it.
you mentioned skill modifiers and concentration which are two completely different things
secondly this is just an assumption but if your looking to boost concentration just have constitution as your second highest ability score(it's pretty normal to have it as the second or third highest score). Cloak of protection or the luckstone would also seem to serve your purposes
and dude please install some autocorrect or something (I'm a person who just hates spelling errors.)
Can artificfer create Items tahtboost skill modifiers.
I was looking to improve my Artificer's concentration ability by a few points, but I am honest to busy to go pouring the needless tomes of Dnd 5.0 and 5.5 ed. to find out. The question is ; are there item that will do this . I have tons of ideas but can't find anything about the machanics of doing so. please share you thoughts, ideas and wisdom with me on this and other ideas like it.
Well, first things first: Concentration isn't a skill, and so improving skill modifiers won't affect it. If what you're trying to do is create an item that will improve your ability to hold Concentration on spells, then what you need is something that improves Constitution saving throws (or saving throws in general).
The most prominent example for Artificers is a ring called a Mind Sharpener, which Artificers can replicate from level 6 and up. When you fail a Concentration saving throw, this item lets you use a Reaction to turn it into a success, 4 times per day.
You might also consider a Cloak of Protection or Ring of Protection (though these aren't available to replicate until level 10 and level 14 respectively) each of which provides a blanket +1 bonus to all saving throws, including Concentration saving throws.
Outside the realm of magic items, there's also the War Caster feat, which gives you advantage on all Concentration saves.
The Manual of Bodily Health will increase your Constitution score by 2 points, which would help your Concentration saving throws. However, it’s a very rare Wondrous Item, so not valid for the Artificer’s Replicate Magic Item feature. You could still craft it using the crafting rules in the DM’s guide (if you have 125 days and 20,025 GP spare).
If you don't mind selling a little bit of your soul, a 1 level dip into Warlock can get you the Eldritch Mind invocation which grants Advantage on Concentration.
I highly suggest pouring over the entirety of the wonderous items list for Common through Rare, since your replicate feature gives you access to them. And further look into very rare items, since you can realistically craft them with enough planning.
Second.... how they're useful depends on your subclass, and what you're needing concentration for. Some spells aren't worth maintaining indefinitely, despite your limited spell slots. And many can be offloaded via magic items, and your Magnum Opus that is the Spell Storing Ring at level 11, to other companions like the homunculus servant.
Third.... there are items specifically made to bump your stats to 19 while attuned. Amulet of Health for Con, Headband of Intellect for Int, and Gauntlets of Ogre power for Str are accessible in your replicate magic item feature (at varying levels). The other stats have similar items, but are scattered in different books.
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I have a question for anyone who can answer it,
Can artificfer create Items tahtboost skill modifiers.
I was looking to improve my Artificer's concentration ability by a few points, but I am honest to busy to go pouring the needless tomes of Dnd 5.0 and 5.5 ed. to find out. The question is ; are there item that will do this . I have tons of ideas but can't find anything about the machanics of doing so. please share you thoughts, ideas and wisdom with me on this and other ideas like it.
first what exactly are you looking for?
you mentioned skill modifiers and concentration which are two completely different things
secondly this is just an assumption but if your looking to boost concentration just have constitution as your second highest ability score(it's pretty normal to have it as the second or third highest score). Cloak of protection or the luckstone would also seem to serve your purposes
and dude please install some autocorrect or something (I'm a person who just hates spelling errors.)
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Well, first things first: Concentration isn't a skill, and so improving skill modifiers won't affect it. If what you're trying to do is create an item that will improve your ability to hold Concentration on spells, then what you need is something that improves Constitution saving throws (or saving throws in general).
The most prominent example for Artificers is a ring called a Mind Sharpener, which Artificers can replicate from level 6 and up. When you fail a Concentration saving throw, this item lets you use a Reaction to turn it into a success, 4 times per day.
You might also consider a Cloak of Protection or Ring of Protection (though these aren't available to replicate until level 10 and level 14 respectively) each of which provides a blanket +1 bonus to all saving throws, including Concentration saving throws.
Outside the realm of magic items, there's also the War Caster feat, which gives you advantage on all Concentration saves.
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The Manual of Bodily Health will increase your Constitution score by 2 points, which would help your Concentration saving throws. However, it’s a very rare Wondrous Item, so not valid for the Artificer’s Replicate Magic Item feature. You could still craft it using the crafting rules in the DM’s guide (if you have 125 days and 20,025 GP spare).
I think the mind sharpener is the easiest way to protect concentration (that and war caster)
If you don't mind selling a little bit of your soul, a 1 level dip into Warlock can get you the Eldritch Mind invocation which grants Advantage on Concentration.
Thanks for all of your feedback folks.
Mike
I highly suggest pouring over the entirety of the wonderous items list for Common through Rare, since your replicate feature gives you access to them. And further look into very rare items, since you can realistically craft them with enough planning.
Second.... how they're useful depends on your subclass, and what you're needing concentration for. Some spells aren't worth maintaining indefinitely, despite your limited spell slots. And many can be offloaded via magic items, and your Magnum Opus that is the Spell Storing Ring at level 11, to other companions like the homunculus servant.
Third.... there are items specifically made to bump your stats to 19 while attuned. Amulet of Health for Con, Headband of Intellect for Int, and Gauntlets of Ogre power for Str are accessible in your replicate magic item feature (at varying levels). The other stats have similar items, but are scattered in different books.