Battlesmith uses INT for attack roles with their Arcane firearm and has extra attack I believe
Battle Smiths are able to use Intelligence for attack and damage rolls with any magic weapons, and have an Extra Attack feature. They don't have an Arcane Firearm; that's an Artillerist feature.
Yeah, I got the specifics wrong, but this was meant to respond to someone saying that only Artillerist and Armorer could use INT for attack.
Well, thanks everyone for confirming that I should be able to stack true strike and arcane firearm onto a magic weapon. I'll think more about whether I want to use a repeating crossbow or an enspelled crossbow (and hey, I can change it every day anyway using replicate magic item!)
And as I think about it more, enspelled crossbow makes even more sense for my Artillerist since I don't get Extra Attack. And it would be truly powerful, too: Every morning I could re-create the weapon all loaded up with SIX charges of a level 2 spell. I could pass the weapon around to my entire party and give each one of them a homunculus. Or cast Web six times. The crossbow could become a shrink ray (Enlarge/Reduce)! Or perhaps Heat Metal? That kind of power is certainly worth having to carry a few crossbow bolts.
Well, thanks everyone for confirming that I should be able to stack true strike and arcane firearm onto a magic weapon. I'll think more about whether I want to use a repeating crossbow or an enspelled crossbow (and hey, I can change it every day anyway using replicate magic item!)
And as I think about it more, enspelled crossbow makes even more sense for my Artillerist since I don't get Extra Attack. And it would be truly powerful, too: Every morning I could re-create the weapon all loaded up with SIX charges of a level 2 spell. I could pass the weapon around to my entire party and give each one of them a homunculus. Or cast Web six times. The crossbow could become a shrink ray (Enlarge/Reduce)! Or perhaps Heat Metal? That kind of power is certainly worth having to carry a few crossbow bolts.
Just to clarify something here: it is not possible to create an Enspelled Weapon using Replicate Magic Item, though there's no reason you couldn't craft one using the normal magic item crafting rules or acquire one through other means.
You can create a Spell-Storing Item, which is similar in o an Enspelled Weapon; but not until (I think) level 11. You can then store a level 1, 2 or 3 spell in it, which can be used a number of times up to twice your Intelligence modifier per long rest. It can be given to another creature, so I think you could give it to your Homunculus Servant to use. NB: Fireball would be an eligible spell…
Battlesmith uses INT for attack roles with their Arcane firearm and has extra attack I believe
Artillerist also uses INT for attack rolls, but no extra attack.
No, Artillerists do not have any feature allowing them to use Intelligence for weapon attack rolls.
Huh. But the eldritch cannon DOES use int. Well, technically spell attack and spell save dc. I thinks thats where i assumed int for weapons too. Very tricky sometimes...
Well, thanks everyone for confirming that I should be able to stack true strike and arcane firearm onto a magic weapon. I'll think more about whether I want to use a repeating crossbow or an enspelled crossbow (and hey, I can change it every day anyway using replicate magic item!)
And as I think about it more, enspelled crossbow makes even more sense for my Artillerist since I don't get Extra Attack. And it would be truly powerful, too: Every morning I could re-create the weapon all loaded up with SIX charges of a level 2 spell. I could pass the weapon around to my entire party and give each one of them a homunculus. Or cast Web six times. The crossbow could become a shrink ray (Enlarge/Reduce)! Or perhaps Heat Metal? That kind of power is certainly worth having to carry a few crossbow bolts.
Just to clarify something here: it is not possible to create an Enspelled Weapon using Replicate Magic Item, though there's no reason you couldn't craft one using the normal magic item crafting rules or acquire one through other means.
Yep, you're right. I've given my DM a list of magical items I'd like to make using normal magical item crafting, and an enspelled crossbow is right at the top of my list! Hopefully that's something I can acquire sooner rather than later.
Battlesmith uses INT for attack roles with their Arcane firearm and has extra attack I believe
Artillerist also uses INT for attack rolls, but no extra attack.
No, Artillerists do not have any feature allowing them to use Intelligence for weapon attack rolls.
Huh. But the eldritch cannon DOES use int. Well, technically spell attack and spell save dc. I thinks thats where i assumed int for weapons too. Very tricky sometimes...
I guess since it's a magic object doing a magic attack, it uses INT just like all the other attack spells.
There are a LOT of shennanigans possible once the Spell Storing Item is available. Im not sure i like apl of it.
Everyone in party gets a homunculus, which each gets a free (no action from anyone) melee/range 30ft force damage attack? 1d6+4
That feels.... wrong....
I am feeling better about fireball knowing that artillerist doesnt get extra attack and cant use INT fot weapon attacks.
The "everyone in the party gets a Homunculus" doesn't work with the spell-storing item.
Whenever you finish a Long Rest, you can touch one Simple or Martial weapon or one item that you can use as a Spellcasting Focus, and you store a spell in it, choosing a level 1, 2, or 3 Artificer spell that has a casting time of an action and doesn't require a Material component that is consumed by the spell (you needn't have the spell prepared).
Only spells with a casting time of an action can be stored in the spell-storing item. The spell Homunculus Servant has a casting time of 1 hour. Making it not viable.
That said, you can still get into party wide Homunculus shenanigans by using an Enspelled Weapon or an Enspelled Staff with the spell, but those aren't immediately accessible through class features.
Yeah, I got the specifics wrong, but this was meant to respond to someone saying that only Artillerist and Armorer could use INT for attack.
Well, thanks everyone for confirming that I should be able to stack true strike and arcane firearm onto a magic weapon. I'll think more about whether I want to use a repeating crossbow or an enspelled crossbow (and hey, I can change it every day anyway using replicate magic item!)
And as I think about it more, enspelled crossbow makes even more sense for my Artillerist since I don't get Extra Attack. And it would be truly powerful, too: Every morning I could re-create the weapon all loaded up with SIX charges of a level 2 spell. I could pass the weapon around to my entire party and give each one of them a homunculus. Or cast Web six times. The crossbow could become a shrink ray (Enlarge/Reduce)! Or perhaps Heat Metal? That kind of power is certainly worth having to carry a few crossbow bolts.
Just to clarify something here: it is not possible to create an Enspelled Weapon using Replicate Magic Item, though there's no reason you couldn't craft one using the normal magic item crafting rules or acquire one through other means.
pronouns: he/she/they
You can create a Spell-Storing Item, which is similar in o an Enspelled Weapon; but not until (I think) level 11. You can then store a level 1, 2 or 3 spell in it, which can be used a number of times up to twice your Intelligence modifier per long rest. It can be given to another creature, so I think you could give it to your Homunculus Servant to use. NB: Fireball would be an eligible spell…
There are a LOT of shennanigans possible once the Spell Storing Item is available. Im not sure i like apl of it.
Everyone in party gets a homunculus, which each gets a free (no action from anyone) melee/range 30ft force damage attack? 1d6+4
That feels.... wrong....
I am feeling better about fireball knowing that artillerist doesnt get extra attack and cant use INT fot weapon attacks.
Huh. But the eldritch cannon DOES use int. Well, technically spell attack and spell save dc. I thinks thats where i assumed int for weapons too. Very tricky sometimes...
Yep, you're right. I've given my DM a list of magical items I'd like to make using normal magical item crafting, and an enspelled crossbow is right at the top of my list! Hopefully that's something I can acquire sooner rather than later.
I guess since it's a magic object doing a magic attack, it uses INT just like all the other attack spells.
The "everyone in the party gets a Homunculus" doesn't work with the spell-storing item.
Only spells with a casting time of an action can be stored in the spell-storing item. The spell Homunculus Servant has a casting time of 1 hour. Making it not viable.
That said, you can still get into party wide Homunculus shenanigans by using an Enspelled Weapon or an Enspelled Staff with the spell, but those aren't immediately accessible through class features.