Starting a new campaign soon, and am working on a concept of a Goliath Barbarian/Life Warlock, to take advantage of casting greater restoration on self to remove exhaustion levels from rages. The campaign has PC’s starting off at level 13, so I specked 4 levels of barb/9 levels of Warlock. After accounting for ASI’s and rolled stats ended up with a solid STR 20, DEX 18, CON 18, INT 12, WIS 13, CHA 14. As for invocations, I picked mostly non combat related stuff to account for the lower CHA score (Devil’s sight, Eldritch sight, eyes of the rune keeper, ascendant step and gift of the depths). Obviously for level 14 I plan on taking another level in Barbarian to get the extra attack and extra movement. The only thing left is whether I should finish off the potential build as barbarian, take one more additional level in Barbarian, or start dipping into Rogue (assassin) for some sneak attack shenanigans as well as insanely high grappling abilities (right now at 13th level he has an Athletics skill of +10).
Of course, will be keeping that into accounts, I only wish lesser restoration could remove levels of exhaustion, that would have saved on the Warlock levels required for the build.
What pact did you choose? If you have Pact of the Chain, there's a really nifty invocation called Gift of the Ever-Living Ones that lets you treat all healing rolls at yourself as rolling the maximum amount on the die. It's pretty handy for front line fighting.
It’s celestial pact for Warlock, I always get it mixed up with the life Cleric. I did choose pact of the chain, because it fit best thematically. I might take that instead of eyes of the rune keeper, since it would make a little bit more sense than being extra literate, even though I’m not fully trying to go heal-bot build.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Starting a new campaign soon, and am working on a concept of a Goliath Barbarian/Life Warlock, to take advantage of casting greater restoration on self to remove exhaustion levels from rages. The campaign has PC’s starting off at level 13, so I specked 4 levels of barb/9 levels of Warlock. After accounting for ASI’s and rolled stats ended up with a solid STR 20, DEX 18, CON 18, INT 12, WIS 13, CHA 14. As for invocations, I picked mostly non combat related stuff to account for the lower CHA score (Devil’s sight, Eldritch sight, eyes of the rune keeper, ascendant step and gift of the depths). Obviously for level 14 I plan on taking another level in Barbarian to get the extra attack and extra movement. The only thing left is whether I should finish off the potential build as barbarian, take one more additional level in Barbarian, or start dipping into Rogue (assassin) for some sneak attack shenanigans as well as insanely high grappling abilities (right now at 13th level he has an Athletics skill of +10).
Don't forget to have a large supply of diamond dust, each casting costs 100gp worth
Of course, will be keeping that into accounts, I only wish lesser restoration could remove levels of exhaustion, that would have saved on the Warlock levels required for the build.
There is no Life Warlock. There’s a Life Cleric and a Celestial Warlock?
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
What pact did you choose? If you have Pact of the Chain, there's a really nifty invocation called Gift of the Ever-Living Ones that lets you treat all healing rolls at yourself as rolling the maximum amount on the die. It's pretty handy for front line fighting.
It’s celestial pact for Warlock, I always get it mixed up with the life Cleric. I did choose pact of the chain, because it fit best thematically. I might take that instead of eyes of the rune keeper, since it would make a little bit more sense than being extra literate, even though I’m not fully trying to go heal-bot build.