If you don't succeed the roll you put the inspiration die on, do you keep the roll or just the die to add to it (i.e. I get four on my inspiration die, i add that to my saving throw and it fails) Do i keep the four or just roll again for any other roll i want to do?
You roll again; the feature says you keep the die specifically, not the roll. Thus you will be able to keep rolling that dice until either you succeed on the roll or the inspiration expires after 10 minutes.
If you don't succeed the roll you put the inspiration die on, do you keep the roll or just the die to add to it (i.e. I get four on my inspiration die, i add that to my saving throw and it fails) Do i keep the four or just roll again for any other roll i want to do?
You keep the die, as the rule says, so you would roll it again if you tried to roll it again. The trigger for keeping the die is failing the roll, so if you roll something that can't fail, like an initiative check, there's no way to keep the die. If you want to make the space-time continuum wince, this means an Eloquence die actually tells you when you fail a Perception check with it.
Thank you so much! I was just on the rocks about this; some of the rules are... a bit unintelligable...
Happy to help. Tasha's has plenty of examples of what you're talking about, but so far as I know, Eloquence Bards don't have any really weird rules, so feel free to ask about them again if you have questions. My personal opinion is that Eloquence is the first bard college to date as compelling a choice as Lore from the PHB, and Eloquence and Lore should be on every Bard's short list when making the choice at level 3.
Eloquence and lore are quite nice. One of the reasons eloquence is my first choice is the infectious inspiration and unfailing inspiration. That's kinda broken for just level 6.
Eloquence and lore are quite nice. One of the reasons eloquence is my first choice is the infectious inspiration and unfailing inspiration. That's kinda broken for just level 6.
I find Lore is great if you want to focus on utility and more spells. Eloquence is better if you want to focus on charming people and buffs/debuffs with the dice.
Both are the main parts of a “Bard”. Just depends which type of Bard you want to be.
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If you don't succeed the roll you put the inspiration die on, do you keep the roll or just the die to add to it (i.e. I get four on my inspiration die, i add that to my saving throw and it fails) Do i keep the four or just roll again for any other roll i want to do?
You roll again; the feature says you keep the die specifically, not the roll. Thus you will be able to keep rolling that dice until either you succeed on the roll or the inspiration expires after 10 minutes.
You keep the die, as the rule says, so you would roll it again if you tried to roll it again. The trigger for keeping the die is failing the roll, so if you roll something that can't fail, like an initiative check, there's no way to keep the die. If you want to make the space-time continuum wince, this means an Eloquence die actually tells you when you fail a Perception check with it.
Thank you so much! I was just on the rocks about this; some of the rules are... a bit unintelligable...
Happy to help. Tasha's has plenty of examples of what you're talking about, but so far as I know, Eloquence Bards don't have any really weird rules, so feel free to ask about them again if you have questions. My personal opinion is that Eloquence is the first bard college to date as compelling a choice as Lore from the PHB, and Eloquence and Lore should be on every Bard's short list when making the choice at level 3.
Eloquence and lore are quite nice. One of the reasons eloquence is my first choice is the infectious inspiration and unfailing inspiration. That's kinda broken for just level 6.
Infectious is level 14.
I find Lore is great if you want to focus on utility and more spells. Eloquence is better if you want to focus on charming people and buffs/debuffs with the dice.
Both are the main parts of a “Bard”. Just depends which type of Bard you want to be.