Could the Blade Flourish and Divine Smite abilities stack for an attack for a Bard/Paladin build? I'm thinking yes; but putting the question out to the more knowledgeable group.
Blade Flourish
At 3rd level, you learn to perform impressive displays of martial prowess and speed.
Whenever you take the Attack action on your turn, your walking speed increases by 10 feet until the end of the turn, and if a weapon attack that you make as part of this action hits a creature, you can use one of the following Blade Flourish options of your choice. You can use only one Blade Flourish option per turn.
Divine Smite
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.
There's no reason why not; there's usually no limit to how many features can be triggered at once unless they require a reaction.
One case to watch out for is you have two or more effects that say "immediately after" as you resolve them one at a time so only the first can be immediate, but your DM could allow it if they treat them as simultaneous. Doesn't apply in this case of course, just something worth mentioning in general.
But you can absolutely add Divine Smite; if you can get someone else in the party to cast Divine Favor, Holy Weapon or similar on you (or take it yourself as a Magical Secret, in which case you could also consider Shadow Blade) then you can stack that damage even higher. 😉
Will both target have the extra divine smite damage or just the main target?!
With Slashing Flourish. You can expend one use of your Bardic Inspiration to cause the weapon to deal extra damage to the target you hit and to any other creature of your choice that you can see within 5 feet of you. The damage equals the number you roll on the Bardic Inspiration die.
i do not think that both target will get the extra damage only the first because the rule book clearing specifies what the damage for the slashing flurry is
i do not think that both target will get the extra damage only the first because the rule book clearing specifies what the damage for the slashing flurry is
You're correct on this; the reason is because the second target hasn't been hit by a melee weapon attack (which is required for Divine Smite).
When you perform a Slashing Flourish you have only hit one creature (the initial target), the second creature then takes automatic damage without any attack roll. So for the purposes of other abilities only one of these creatures has been attacked or hit, but both have taken damage.
In theory if you had an ability that triggered whenever you cause damage, you could apply it to both, but I can't think of any offhand.
Fellow Bards,
Could the Blade Flourish and Divine Smite abilities stack for an attack for a Bard/Paladin build? I'm thinking yes; but putting the question out to the more knowledgeable group.
Blade Flourish
At 3rd level, you learn to perform impressive displays of martial prowess and speed.
Whenever you take the Attack action on your turn, your walking speed increases by 10 feet until the end of the turn, and if a weapon attack that you make as part of this action hits a creature, you can use one of the following Blade Flourish options of your choice. You can use only one Blade Flourish option per turn.
Divine Smite
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.
Sure. They are separate features that do not conflict.
There's no reason why not; there's usually no limit to how many features can be triggered at once unless they require a reaction.
One case to watch out for is you have two or more effects that say "immediately after" as you resolve them one at a time so only the first can be immediate, but your DM could allow it if they treat them as simultaneous. Doesn't apply in this case of course, just something worth mentioning in general.
But you can absolutely add Divine Smite; if you can get someone else in the party to cast Divine Favor, Holy Weapon or similar on you (or take it yourself as a Magical Secret, in which case you could also consider Shadow Blade) then you can stack that damage even higher. 😉
Characters: Bullette, Chortle, Dracarys Noir, Edward Merryspell, Habard Ashery, Legion, Peregrine
My Homebrew: Feats | Items | Monsters | Spells | Subclasses | Races
Guides: Creating Sub-Races Using Trait Options
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Haravikk and Kronzypantz,
Thanks for the info! Seems with those spells I could even make my Sword Bard pretend to ba a Paladin without actually multi-classing.
Blade Flourish will only work with Divine Smite when using a melee weapon.
Yep, tracking that. Thank you!
Will both target have the extra divine smite damage or just the main target?!
With Slashing Flourish. You can expend one use of your Bardic Inspiration to cause the weapon to deal extra damage to the target you hit and to any other creature of your choice that you can see within 5 feet of you. The damage equals the number you roll on the Bardic Inspiration die.
i do not think that both target will get the extra damage only the first because the rule book clearing specifies what the damage for the slashing flurry is
You're correct on this; the reason is because the second target hasn't been hit by a melee weapon attack (which is required for Divine Smite).
When you perform a Slashing Flourish you have only hit one creature (the initial target), the second creature then takes automatic damage without any attack roll. So for the purposes of other abilities only one of these creatures has been attacked or hit, but both have taken damage.
In theory if you had an ability that triggered whenever you cause damage, you could apply it to both, but I can't think of any offhand.
Characters: Bullette, Chortle, Dracarys Noir, Edward Merryspell, Habard Ashery, Legion, Peregrine
My Homebrew: Feats | Items | Monsters | Spells | Subclasses | Races
Guides: Creating Sub-Races Using Trait Options
WIP (feedback needed): Blood Mage, Chromatic Sorcerers, Summoner, Trickster Domain, Unlucky, Way of the Daoist (Drunken Master), Weapon Smith
Please don't reply to my posts unless you've read what they actually say.