Im willing to create a bard focused on dance performance instead of musical instrument, she'll be a College of Glamour bard, so she can "enchant" (quite literally) people to do her biding and getting close to her targets, because she is also an assassin. For roleplaying and "coolness factor" pourposes, I'll multiclass to way of the shadow monk so she'll fight Capoeira, wich is also a dance. Also as shadow monk she'll have some means to enter and exit buildings, with shadow jump and other monk shenanigans.
Ill focus on Carisma, then split on Dex and Wis, Going 6 lvls of monk or maybe 10/10
I know it isnt the most EFFECTIVE build, but its more based on the roleplay aspect and kind of trying to recreate the 3.5 shadow dancer prestige class.
Is there a way to do this character more efectively like only going monk? I feel that as only monk i'll lose the most social aspect and mechanics. Of course in the roleplaying side you can build a social barbarian, but mechanicaly this build will be lame, and if i go social monk it can work but she wil be just some talkative without gameplay mechanics to buff this aspect, wich for me is the most important part.
With this build i could go Bard6/Monk14, bard14/monk6 Or anything between (10/10, 7/13, 11/9)
Ill be starting at lvl5 with the folowing rolls: 18; 16; 14; 13; 12; 12. Race: Changeling (+2 cha, +1int/dex)
I want help and ideas to create this character, maybe some other classes combinations or full on just one class so i could create a masked dancer capoeira fighter minstrel assassin
The Bard/Monk combo seems indeed the best one for the concept you want to make, although, as you admitted, not the most "efficient", but efficiency is not important in a pnp RPG, imho :)
I think the Monk 7/Bard 13 is the best choice, you lose Unbreakable Majesty from the Bard, but you gain Evasion and Stillness of Mind, which can be extremely useful. Since you start at level 5, I'd suggest starting off with 4 levels in Monk to get into the Way of Shadow and kickstart the assassin feel and get the first ASI, and close it off with one level of Bard, to already have Bardic inspiration and start building on utility/charm spells.
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
what are you getting from the monk that you need besides shadow jumping? it seems like Misty step would cover you until you can get dimension door, and warlock has access to misty step at level 3. With warlock your cha and dex are your focus take arch-fey as patron and maybe sword so you can pull a weapon out of thin air, very assassin-like. I also like the idea of devil's sight and darkness as a the lights went out and you disappeared ran away.
what are you getting from the monk that you need besides shadow jumping? it seems like Misty step would cover you until you can get dimension door, and warlock has access to misty step at level 3. With warlock your cha and dex are your focus take arch-fey as patron and maybe sword so you can pull a weapon out of thin air, very assassin-like. I also like the idea of devil's sight and darkness as a the lights went out and you disappeared ran away.
The monk is for the Capoeira part of the concept. Being capoeira an unarmed martial arts style, Monk makes sense to me.
Rollback Post to RevisionRollBack
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
what are you getting from the monk that you need besides shadow jumping? it seems like Misty step would cover you until you can get dimension door, and warlock has access to misty step at level 3. With warlock your cha and dex are your focus take arch-fey as patron and maybe sword so you can pull a weapon out of thin air, very assassin-like. I also like the idea of devil's sight and darkness as a the lights went out and you disappeared ran away.
As Warlock ill be more of a assassin, yes, but ill give up the performance AND the fighting style. It should be a better assassin, of course but it'll never be a martial artist that have the musicality of Capoeira fighting style.
The Bard/Monk combo seems indeed the best one for the concept you want to make, although, as you admitted, not the most "efficient", but efficiency is not important in a pnp RPG, imho :)
I think the Monk 7/Bard 13 is the best choice, you lose Unbreakable Majesty from the Bard, but you gain Evasion and Stillness of Mind, which can be extremely useful. Since you start at level 5, I'd suggest starting off with 4 levels in Monk to get into the Way of Shadow and kickstart the assassin feel and get the first ASI, and close it off with one level of Bard, to already have Bardic inspiration and start building on utility/charm spells.
Thank you for your comment. you got really what I had in mind. I'm also thinking that using bard spels for the mobility part (i really forgot that i could use a ton of spell), i could go with the Drunken Master monk so i get the benefit of using my flury of blows to disengage, and also I could redirect attacks. this wold give the build a more "dance" feeling. My DM also gave me permition to change the proficiency Drunken Master gives at 3th lvl if i so chose this path (because im not a drunken kung fu style fighter and because I already have proficiency with the skill it gives via Artist background). ALSO, I could go for the Lucky talent, just because its dope and it could help a lot on some rolls I got low modifiers, since ill need to spread so mutch points in 4 Ability scores, it could be a life saver.
I could also go monk 8 bard 12. so i get more ASI in total trading for song of rest and one 7th spel slot. or maybe monk 12 bard 8 so I'll be more capable on combat?
The bigest problem is that should I Focus on monk levels for the combat abilities? or the bard spells are more eficient so focus on bard levels after the initial monk levels?
Im willing to create a bard focused on dance performance instead of musical instrument, she'll be a College of Glamour bard, so she can "enchant" (quite literally) people to do her biding and getting close to her targets, because she is also an assassin.
For roleplaying and "coolness factor" pourposes, I'll multiclass to way of the shadow monk so she'll fight Capoeira, wich is also a dance. Also as shadow monk she'll have some means to enter and exit buildings, with shadow jump and other monk shenanigans.
Ill focus on Carisma, then split on Dex and Wis, Going 6 lvls of monk or maybe 10/10
I know it isnt the most EFFECTIVE build, but its more based on the roleplay aspect and kind of trying to recreate the 3.5 shadow dancer prestige class.
Is there a way to do this character more efectively like only going monk? I feel that as only monk i'll lose the most social aspect and mechanics. Of course in the roleplaying side you can build a social barbarian, but mechanicaly this build will be lame, and if i go social monk it can work but she wil be just some talkative without gameplay mechanics to buff this aspect, wich for me is the most important part.
With this build i could go Bard6/Monk14, bard14/monk6 Or anything between (10/10, 7/13, 11/9)
Ill be starting at lvl5 with the folowing rolls: 18; 16; 14; 13; 12; 12. Race: Changeling (+2 cha, +1int/dex)
I want help and ideas to create this character, maybe some other classes combinations or full on just one class so i could create a masked dancer capoeira fighter minstrel assassin
Hi Morgueco,
The Bard/Monk combo seems indeed the best one for the concept you want to make, although, as you admitted, not the most "efficient", but efficiency is not important in a pnp RPG, imho :)
I think the Monk 7/Bard 13 is the best choice, you lose Unbreakable Majesty from the Bard, but you gain Evasion and Stillness of Mind, which can be extremely useful.
Since you start at level 5, I'd suggest starting off with 4 levels in Monk to get into the Way of Shadow and kickstart the assassin feel and get the first ASI, and close it off with one level of Bard, to already have Bardic inspiration and start building on utility/charm spells.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
what are you getting from the monk that you need besides shadow jumping? it seems like Misty step would cover you until you can get dimension door, and warlock has access to misty step at level 3. With warlock your cha and dex are your focus take arch-fey as patron and maybe sword so you can pull a weapon out of thin air, very assassin-like. I also like the idea of devil's sight and darkness as a the lights went out and you disappeared ran away.
The monk is for the Capoeira part of the concept.
Being capoeira an unarmed martial arts style, Monk makes sense to me.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
As Warlock ill be more of a assassin, yes, but ill give up the performance AND the fighting style. It should be a better assassin, of course but it'll never be a martial artist that have the musicality of Capoeira fighting style.
Thank you for your comment. you got really what I had in mind. I'm also thinking that using bard spels for the mobility part (i really forgot that i could use a ton of spell), i could go with the Drunken Master monk so i get the benefit of using my flury of blows to disengage, and also I could redirect attacks. this wold give the build a more "dance" feeling. My DM also gave me permition to change the proficiency Drunken Master gives at 3th lvl if i so chose this path (because im not a drunken kung fu style fighter and because I already have proficiency with the skill it gives via Artist background). ALSO, I could go for the Lucky talent, just because its dope and it could help a lot on some rolls I got low modifiers, since ill need to spread so mutch points in 4 Ability scores, it could be a life saver.
I could also go monk 8 bard 12. so i get more ASI in total trading for song of rest and one 7th spel slot.
or maybe monk 12 bard 8 so I'll be more capable on combat?
The bigest problem is that should I Focus on monk levels for the combat abilities? or the bard spells are more eficient so focus on bard levels after the initial monk levels?
Awesome concept. Nuff said.