So I've done a bit of research, and I'm going for a more caster build cause my dm did point buy. I've found 4 feats I'd think would be good, but I don't know which one to pick first. Please help or tell me if it's bad.
1. Fae Touched
2. Observant
3. War caster
4. Metamagic Adept
(Note: These are not the order I plan on taking them)
So I've done a bit of research, and I'm going for a more caster build cause my dm did point buy. I've found 4 feats I'd think would be good, but I don't know which one to pick first. Please help or tell me if it's bad.
1. Fae Touched
2. Observant
3. War caster
4. Metamagic Adept
(Note: These are not the order I plan on taking them)
Fae touched is good if you choose the 2nd spell wisely. BTW, if you're allowed spell jammer backgrounds, they come with a free feat.
A couple of thoughts: 1. Fey touched. Misty step is great, I would recommend dissonant whispers. Clerics are generally concentrating on something and it gives someone a reaction attack and does damage. At 3d6 psychic damage it is better than most cantrips up to 10th level and if someone gets an opp attack out of it you can factor in that damage. That is likely worth a once a day casting. 2. Observant. If you don't have a perception/investigation skill freak in the party this is very powerful. If you already have a rogue/ranger doing that then its probably not necessary. 3. War Caster. If you chose Booming blade with your high elf cantrip then this works nicely with spirit guardians when someone tries to flee your guardians and traps them in it. Maintaining spells like spirit guardians is important long term. 4. Metamagic adept. Metamagic is great, but 2 points on a long rest is not a lot. You would have to have something really specific here.
I would probably take Fey Touched or War Caster here. The lack of teleportation on a cleric is a mobility issue and a free one every day solves certain problems. Rounding off your wisdom will be useful. I would probably take Warcaster at 8.
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So I've done a bit of research, and I'm going for a more caster build cause my dm did point buy. I've found 4 feats I'd think would be good, but I don't know which one to pick first. Please help or tell me if it's bad.
1. Fae Touched
2. Observant
3. War caster
4. Metamagic Adept
(Note: These are not the order I plan on taking them)
What are your ability scores?
Do you enforce component rules?
My gm doesn't, and with point buy and my bonus stats it came out to
Str:10
Dex: 14
Con:14
Int: 8
Wis: 17
Cha: 12
Fae touched is good if you choose the 2nd spell wisely. BTW, if you're allowed spell jammer backgrounds, they come with a free feat.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.
A couple of thoughts:
1. Fey touched. Misty step is great, I would recommend dissonant whispers. Clerics are generally concentrating on something and it gives someone a reaction attack and does damage. At 3d6 psychic damage it is better than most cantrips up to 10th level and if someone gets an opp attack out of it you can factor in that damage. That is likely worth a once a day casting.
2. Observant. If you don't have a perception/investigation skill freak in the party this is very powerful. If you already have a rogue/ranger doing that then its probably not necessary.
3. War Caster. If you chose Booming blade with your high elf cantrip then this works nicely with spirit guardians when someone tries to flee your guardians and traps them in it. Maintaining spells like spirit guardians is important long term.
4. Metamagic adept. Metamagic is great, but 2 points on a long rest is not a lot. You would have to have something really specific here.
I would probably take Fey Touched or War Caster here. The lack of teleportation on a cleric is a mobility issue and a free one every day solves certain problems. Rounding off your wisdom will be useful. I would probably take Warcaster at 8.