I disagree with Dex being a dump stat... just made a variant human war cleric with Dex as my highest stat. With chainmail, a shield, and a finesse weapon (i.e. rapier if your DM allows) you're looking at 20AC every time something tries to hit you (while you're holding your sword). Add in +3 to hit and damage and at level 1 you're pretty tanky right off the bat and can still toss around a couple healing words. Throw in heavy armor master later and bring your Dex up for a +4 and you'll lead the charge every time. Later on throw a shield of faith on yourself and you're at 22AC... completely negative squish.
Of all the armor categories, heavy armor offers the best protection. These suits of armor cover the entire body and are designed to stop a wide range of attacks. Only proficient warriors can manage their weight and bulk.
Heavy armor doesn't let you add your Dexterity modifier to your Armor Class, but it also doesn't penalize you if your Dexterity modifier is negative.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
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Link to Player's Handbook armor rules.
Your AC while wearing Chain mail is 16.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.