New player getting ready to go into my first dungeon in search of some bandits, I am currently a level 2 tempest cleric with 6 spells I can take. I am the only healer type in the group. I currently thinking of taking these.
Cantrips: Level 1: Spare the Dying Healing Word Guidance Cure Wounds Sacred Flame Shield of Faith Inflict Wounds Guiding Bolt Detect Magic
I would consider Bless to be absolutely essential for any Cleric worth their salt!
Bane is great, too.
Let your party's arcanist worry about the Detect Magic.
Also, I have found Sanctuary to be a much better single-target protection spell than Shield of Faith. Mostly because Sanctuary does not require concentration, so it frees up your tactical options for the next minute.
Other than that, your list looks solid. But yeah.... BLESS!
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Tayn of Darkwood. Lvl 10 human Life Cleric of Lathander. Retired.
Ikram Sahir ibn Malik al-Sayyid Ra'ad, Second Son of the House of Ra'ad, Defender of the Burning Sands. Lvl 9 Brass Dragonborn Sorcerer + Greater Fire Elemental Devil.
Viktor Gavriil. Lvl 20 White Dragonborn Grave Cleric, of Kurgan the God of Death.
I prefer Toll the Dead over Sacred Flame as Wisdom saves seem to come up less(at least in the campaign I'm in) vs Dex saves and less things are resistant to necrotic so there's that. Bless is my go-to spell in first round and is insanely helpful to the rest of the party. I haven't had much use for Detect Magic yet so I'd leave that up to someone else in the party. Other than that it looks good.
You've picked a really solid list! There will always be tradeoffs for spells and ones that, in the midst of a battle, you'll wish you took. But if you're focused on being the healer that's a great list.
If you're still interested in editing I'd recommend thinking a bit about your character and what kind of spells they would carry depending on their personality and backstory. Do any spells appeal to your character because of their flavor and role playing your character? Then go for it!
well thats... one way of doing it. I would definitely take bless it is honestly a game changer.
Yea does kind of suck but since the whole party is made up of first time players he didnt want to muddy the waters with all the options and extra races and what not.
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New player getting ready to go into my first dungeon in search of some bandits, I am currently a level 2 tempest cleric with 6 spells I can take. I am the only healer type in the group. I currently thinking of taking these.
Cantrips: Level 1:
Spare the Dying Healing Word
Guidance Cure Wounds
Sacred Flame Shield of Faith
Inflict Wounds
Guiding Bolt
Detect Magic
Cantrips:
Would Light be useful to your party?
And perhaps Toll the Dead instead of Sacred Flame. Either is good though.
Level 1:
I would use concentration on Bless instead of Shield of Faith. You might also see if you can fit in Command.
I would consider Bless to be absolutely essential for any Cleric worth their salt!
Bane is great, too.
Let your party's arcanist worry about the Detect Magic.
Also, I have found Sanctuary to be a much better single-target protection spell than Shield of Faith. Mostly because Sanctuary does not require concentration, so it frees up your tactical options for the next minute.
Other than that, your list looks solid. But yeah.... BLESS!
Tayn of Darkwood. Lvl 10 human Life Cleric of Lathander. Retired.
Ikram Sahir ibn Malik al-Sayyid Ra'ad, Second Son of the House of Ra'ad, Defender of the Burning Sands. Lvl 9 Brass Dragonborn Sorcerer + Greater Fire Elemental Devil.
Viktor Gavriil. Lvl 20 White Dragonborn Grave Cleric, of Kurgan the God of Death.
Anzio Faro. Lvl 5 Prot. Aasimar Light Cleric.
I prefer Toll the Dead over Sacred Flame as Wisdom saves seem to come up less(at least in the campaign I'm in) vs Dex saves and less things are resistant to necrotic so there's that. Bless is my go-to spell in first round and is insanely helpful to the rest of the party. I haven't had much use for Detect Magic yet so I'd leave that up to someone else in the party. Other than that it looks good.
You've picked a really solid list! There will always be tradeoffs for spells and ones that, in the midst of a battle, you'll wish you took. But if you're focused on being the healer that's a great list.
If you're still interested in editing I'd recommend thinking a bit about your character and what kind of spells they would carry depending on their personality and backstory. Do any spells appeal to your character because of their flavor and role playing your character? Then go for it!
Find me on Twitter: @OboeLauren
Toll the dead sounds great but my DM is only allowing us to use stuff out of the PHB
well thats... one way of doing it. I would definitely take bless it is honestly a game changer.
Yea does kind of suck but since the whole party is made up of first time players he didnt want to muddy the waters with all the options and extra races and what not.