I have seen that many DM's interpret "Invoke duplicity" as requiring concentration. This probably stems from Jeremy Crawford's comment regarding the issue. I think this is a mistake.
When I read the ability, it says "as if concentrating", rather than saying "requires concentration". I believe RAW should be interpreted as if you can lose your perfect illusory double if you fail a concentration check, but NOT actually occupying your 1 concentration slot.
hello from the future where there are multiple monsters and a few magic items that work with that wording and the rangers new "favored foe" option. Im still trying to see how this would break the game anyways.
Looked and so far it is not in the Sage Advice Compendium and truthfully anything Jeremy says is his opinion on how he would run it in his games even if he is the head of game design but if you want to say it works this or that way is fine as long as your Dm allows is. Have fun everyone
hello from the future where there are multiple monsters and a few magic items that work with that wording and the rangers new "favored foe" option. Im still trying to see how this would break the game anyways.
it doesn't really break the game. It actually stops some combinations from happening. Rangers at least when they trade one specific concentration for another at least get a little something out of it with their favored foe thing. But i still really don't like it since it takes up your concentration slot and Rangers already have enough stuff to take that up. I kind of feel that same way about clerics at times and abilities that takes up their concentration slot.
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I have seen that many DM's interpret "Invoke duplicity" as requiring concentration. This probably stems from Jeremy Crawford's comment regarding the issue. I think this is a mistake.
When I read the ability, it says "as if concentrating", rather than saying "requires concentration". I believe RAW should be interpreted as if you can lose your perfect illusory double if you fail a concentration check, but NOT actually occupying your 1 concentration slot.
What say you?
You didn't include the whole quote relevant to concentration: "...or until you lose your concentration (as if you were concentrating on a spell)."
The non-parenthesis part clearly says it requires concentration. The parenthesis part says same concentration as spells. Pretty straight forward.
It's basically a non-spell ability that acts just like a concentration spell that only that one sub-class has access to. See how special you are?
hello from the future where there are multiple monsters and a few magic items that work with that wording and the rangers new "favored foe" option. Im still trying to see how this would break the game anyways.
Looked and so far it is not in the Sage Advice Compendium and truthfully anything Jeremy says is his opinion on how he would run it in his games even if he is the head of game design but if you want to say it works this or that way is fine as long as your Dm allows is. Have fun everyone
it doesn't really break the game. It actually stops some combinations from happening. Rangers at least when they trade one specific concentration for another at least get a little something out of it with their favored foe thing. But i still really don't like it since it takes up your concentration slot and Rangers already have enough stuff to take that up. I kind of feel that same way about clerics at times and abilities that takes up their concentration slot.